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MazePainterClassic
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maze.gui</FONT>
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Class MazePainterClassic</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../resources/inherit.gif" ALT="extended by "><A HREF="../../maze/gui/MazePainter.html" title="class in maze.gui">maze.gui.MazePainter</A>
      <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>maze.gui.MazePainterClassic</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>java.io.Serializable</DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <A HREF="../../src-html/maze/gui/MazePainterClassic.html#line.12"><B>MazePainterClassic</B></A><DT>extends <A HREF="../../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A></DL>
</PRE>

<P>
Provides a simple classic theme for the maze view.
<P>

<P>
<DL>
<DT><B>Author:</B></DT>
  <DD>Luke Last</DD>
<DT><B>See Also:</B><DD><A HREF="../../serialized-form.html#maze.gui.MazePainterClassic">Serialized Form</A></DL>
<HR>

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<TH ALIGN="left"><B>Fields inherited from class maze.gui.<A HREF="../../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../maze/gui/MazePainter.html#background">background</A>, <A HREF="../../maze/gui/MazePainter.html#cellBackground">cellBackground</A>, <A HREF="../../maze/gui/MazePainter.html#fog">fog</A>, <A HREF="../../maze/gui/MazePainter.html#hover">hover</A>, <A HREF="../../maze/gui/MazePainter.html#mazeHeight">mazeHeight</A>, <A HREF="../../maze/gui/MazePainter.html#mazeWidth">mazeWidth</A>, <A HREF="../../maze/gui/MazePainter.html#peg">peg</A>, <A HREF="../../maze/gui/MazePainter.html#pegInvalid">pegInvalid</A>, <A HREF="../../maze/gui/MazePainter.html#pegValid">pegValid</A>, <A HREF="../../maze/gui/MazePainter.html#robotImage">robotImage</A>, <A HREF="../../maze/gui/MazePainter.html#runBest">runBest</A>, <A HREF="../../maze/gui/MazePainter.html#runCurrent">runCurrent</A>, <A HREF="../../maze/gui/MazePainter.html#runFirst">runFirst</A>, <A HREF="../../maze/gui/MazePainter.html#wallEmpty">wallEmpty</A>, <A HREF="../../maze/gui/MazePainter.html#wallSet">wallSet</A></CODE></TD>
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<TD><CODE><B><A HREF="../../maze/gui/MazePainterClassic.html#MazePainterClassic()">MazePainterClassic</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazePainterClassic.html#drawFog(java.awt.Graphics2D, java.awt.Rectangle)">drawFog</A></B>(java.awt.Graphics2D&nbsp;g,
               java.awt.Rectangle&nbsp;area)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ignore drawing fog.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../maze/gui/MazePainterClassic.html#setDefaults()">setDefaults</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the default values for colors.</TD>
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<TH ALIGN="left"><B>Methods inherited from class maze.gui.<A HREF="../../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../maze/gui/MazePainter.html#drawCellBackground(java.awt.Graphics2D, java.awt.Rectangle)">drawCellBackground</A>, <A HREF="../../maze/gui/MazePainter.html#drawCellHover(java.awt.Graphics2D, java.awt.Rectangle)">drawCellHover</A>, <A HREF="../../maze/gui/MazePainter.html#drawPeg(java.awt.Graphics2D, java.awt.Rectangle)">drawPeg</A>, <A HREF="../../maze/gui/MazePainter.html#drawPegInvalid(java.awt.Graphics2D, java.awt.Rectangle)">drawPegInvalid</A>, <A HREF="../../maze/gui/MazePainter.html#drawPegValid(java.awt.Graphics2D, java.awt.Rectangle)">drawPegValid</A>, <A HREF="../../maze/gui/MazePainter.html#drawRobot(java.awt.Graphics2D, java.awt.Point, double, int, int)">drawRobot</A>, <A HREF="../../maze/gui/MazePainter.html#drawRunCurrent(java.awt.Graphics2D, java.awt.Rectangle, java.util.EnumSet)">drawRunCurrent</A>, <A HREF="../../maze/gui/MazePainter.html#drawWallEmpty(java.awt.Graphics2D, java.awt.Rectangle)">drawWallEmpty</A>, <A HREF="../../maze/gui/MazePainter.html#drawWallSet(java.awt.Graphics2D, java.awt.Rectangle)">drawWallSet</A>, <A HREF="../../maze/gui/MazePainter.html#getBackground()">getBackground</A>, <A HREF="../../maze/gui/MazePainter.html#getCellBackground()">getCellBackground</A>, <A HREF="../../maze/gui/MazePainter.html#getFog()">getFog</A>, <A HREF="../../maze/gui/MazePainter.html#getHover()">getHover</A>, <A HREF="../../maze/gui/MazePainter.html#getPeg()">getPeg</A>, <A HREF="../../maze/gui/MazePainter.html#getPegInvalid()">getPegInvalid</A>, <A HREF="../../maze/gui/MazePainter.html#getPegValid()">getPegValid</A>, <A HREF="../../maze/gui/MazePainter.html#getRobotImage()">getRobotImage</A>, <A HREF="../../maze/gui/MazePainter.html#getRunBest()">getRunBest</A>, <A HREF="../../maze/gui/MazePainter.html#getRunCurrent()">getRunCurrent</A>, <A HREF="../../maze/gui/MazePainter.html#getRunFirst()">getRunFirst</A>, <A HREF="../../maze/gui/MazePainter.html#getWallEmpty()">getWallEmpty</A>, <A HREF="../../maze/gui/MazePainter.html#getWallSet()">getWallSet</A>, <A HREF="../../maze/gui/MazePainter.html#setBackground(java.awt.Paint)">setBackground</A>, <A HREF="../../maze/gui/MazePainter.html#setCellBackground(java.awt.Paint)">setCellBackground</A>, <A HREF="../../maze/gui/MazePainter.html#setFog(java.awt.Paint)">setFog</A>, <A HREF="../../maze/gui/MazePainter.html#setHover(java.awt.Paint)">setHover</A>, <A HREF="../../maze/gui/MazePainter.html#setMazeSize(java.awt.Dimension)">setMazeSize</A>, <A HREF="../../maze/gui/MazePainter.html#setPeg(java.awt.Paint)">setPeg</A>, <A HREF="../../maze/gui/MazePainter.html#setPegInvalid(java.awt.Paint)">setPegInvalid</A>, <A HREF="../../maze/gui/MazePainter.html#setPegValid(java.awt.Paint)">setPegValid</A>, <A HREF="../../maze/gui/MazePainter.html#setRobotImage(javax.swing.ImageIcon)">setRobotImage</A>, <A HREF="../../maze/gui/MazePainter.html#setRunBest(java.awt.Paint)">setRunBest</A>, <A HREF="../../maze/gui/MazePainter.html#setRunCurrent(java.awt.Paint)">setRunCurrent</A>, <A HREF="../../maze/gui/MazePainter.html#setRunFirst(java.awt.Paint)">setRunFirst</A>, <A HREF="../../maze/gui/MazePainter.html#setWallEmpty(java.awt.Paint)">setWallEmpty</A>, <A HREF="../../maze/gui/MazePainter.html#setWallSet(java.awt.Paint)">setWallSet</A></CODE></TD>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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<A NAME="MazePainterClassic()"><!-- --></A><H3>
MazePainterClassic</H3>
<PRE>
public <A HREF="../../src-html/maze/gui/MazePainterClassic.html#line.12"><B>MazePainterClassic</B></A>()</PRE>
<DL>
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<A NAME="setDefaults()"><!-- --></A><H3>
setDefaults</H3>
<PRE>
public void <A HREF="../../src-html/maze/gui/MazePainterClassic.html#line.15"><B>setDefaults</B></A>()</PRE>
<DL>
<DD><B>Description copied from class: <CODE><A HREF="../../maze/gui/MazePainter.html#setDefaults()">MazePainter</A></CODE></B></DD>
<DD>Set the default values for colors. The base class defaults are all black.
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../maze/gui/MazePainter.html#setDefaults()">setDefaults</A></CODE> in class <CODE><A HREF="../../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A></CODE></DL>
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</DL>
</DD>
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<HR>

<A NAME="drawFog(java.awt.Graphics2D, java.awt.Rectangle)"><!-- --></A><H3>
drawFog</H3>
<PRE>
public void <A HREF="../../src-html/maze/gui/MazePainterClassic.html#line.30"><B>drawFog</B></A>(java.awt.Graphics2D&nbsp;g,
                    java.awt.Rectangle&nbsp;area)</PRE>
<DL>
<DD>Ignore drawing fog.
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../maze/gui/MazePainter.html#drawFog(java.awt.Graphics2D, java.awt.Rectangle)">drawFog</A></CODE> in class <CODE><A HREF="../../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A></CODE></DL>
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